Package ch.bailu.gtk.glib
Class Cond
java.lang.Object
ch.bailu.gtk.type.Type
ch.bailu.gtk.type.Pointer
ch.bailu.gtk.type.Record
ch.bailu.gtk.glib.Cond
- All Implemented Interfaces:
PointerInterface
The #GCond struct is an opaque data structure that represents a
condition. Threads can block on a #GCond if they find a certain
condition to be false. If other threads change the state of this
condition they signal the #GCond, and that causes the waiting
threads to be woken up.
Consider the following example of a shared variable. One or more
threads can wait for data to be published to the variable and when
another thread publishes the data, it can signal one of the waiting
threads to wake up to collect the data.
Here is an example for using GCond to block a thread until a condition
is satisfied:
Whenever a thread calls pop_data() now, it will wait until
current_data is non-%NULL, i.e. until some other thread
has called push_data().
The example shows that use of a condition variable must always be
paired with a mutex. Without the use of a mutex, there would be a
race between the check of @current_data by the while loop in
pop_data() and waiting. Specifically, another thread could set
@current_data after the check, and signal the cond (with nobody
waiting on it) before the first thread goes to sleep. #GCond is
specifically useful for its ability to release the mutex and go
to sleep atomically.
It is also important to use the g_cond_wait() and g_cond_wait_until()
functions only inside a loop which checks for the condition to be
true. See g_cond_wait() for an explanation of why the condition may
not be true even after it returns.
If a #GCond is allocated in static storage then it can be used
without initialisation. Otherwise, you should call g_cond_init()
on it and g_cond_clear() when done.
A #GCond should only be accessed via the g_cond_ functions.
condition. Threads can block on a #GCond if they find a certain
condition to be false. If other threads change the state of this
condition they signal the #GCond, and that causes the waiting
threads to be woken up.
Consider the following example of a shared variable. One or more
threads can wait for data to be published to the variable and when
another thread publishes the data, it can signal one of the waiting
threads to wake up to collect the data.
Here is an example for using GCond to block a thread until a condition
is satisfied:
<!-- language="C" --> gpointer current_data = NULL; GMutex data_mutex; GCond data_cond; void push_data (gpointer data) { g_mutex_lock (&data_mutex); current_data = data; g_cond_signal (&data_cond); g_mutex_unlock (&data_mutex); } gpointer pop_data (void) { gpointer data; g_mutex_lock (&data_mutex); while (!current_data) g_cond_wait (&data_cond, &data_mutex); data = current_data; current_data = NULL; g_mutex_unlock (&data_mutex); return data; }
Whenever a thread calls pop_data() now, it will wait until
current_data is non-%NULL, i.e. until some other thread
has called push_data().
The example shows that use of a condition variable must always be
paired with a mutex. Without the use of a mutex, there would be a
race between the check of @current_data by the while loop in
pop_data() and waiting. Specifically, another thread could set
@current_data after the check, and signal the cond (with nobody
waiting on it) before the first thread goes to sleep. #GCond is
specifically useful for its ability to release the mutex and go
to sleep atomically.
It is also important to use the g_cond_wait() and g_cond_wait_until()
functions only inside a loop which checks for the condition to be
true. See g_cond_wait() for an explanation of why the condition may
not be true even after it returns.
If a #GCond is allocated in static storage then it can be used
without initialisation. Otherwise, you should call g_cond_init()
on it and g_cond_clear() when done.
A #GCond should only be accessed via the g_cond_ functions.
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Field Summary
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
If threads are waiting for @cond, all of them are unblocked.void
clear()
Frees the resources allocated to a #GCond with g_cond_init().static ClassHandler
void
init()
Initialises a #GCond so that it can be used.void
signal()
If threads are waiting for @cond, at least one of them is unblocked.void
Atomically releases @mutex and waits until @cond is signalled.boolean
Waits until either @cond is signalled or @end_time has passed.Methods inherited from class ch.bailu.gtk.type.Pointer
asCPointer, cast, connectSignal, disconnectSignals, disconnectSignals, equals, hashCode, throwIfNull, throwNullPointerException, toString, unregisterCallbacks, unregisterCallbacks
Methods inherited from class ch.bailu.gtk.type.Type
asCPointer, asCPointer, asCPointerNotNull, asJnaPointer, asJnaPointer, asPointer, asPointer, cast, cast, throwIfNull
Methods inherited from class java.lang.Object
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
Methods inherited from interface ch.bailu.gtk.type.PointerInterface
asCPointerNotNull, asJnaPointer, asPointer, isNotNull, isNull
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Field Details
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P
- See Also:
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Constructor Details
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Cond
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Method Details
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getClassHandler
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getFieldP
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broadcast
public void broadcast()If threads are waiting for @cond, all of them are unblocked.
If no threads are waiting for @cond, this function has no effect.
It is good practice to lock the same mutex as the waiting threads
while calling this function, though not required. -
clear
public void clear()Frees the resources allocated to a #GCond with g_cond_init().
This function should not be used with a #GCond that has been
statically allocated.
Calling g_cond_clear() for a #GCond on which threads are
blocking leads to undefined behaviour. -
init
public void init()Initialises a #GCond so that it can be used.
This function is useful to initialise a #GCond that has been
allocated as part of a larger structure. It is not necessary to
initialise a #GCond that has been statically allocated.
To undo the effect of g_cond_init() when a #GCond is no longer
needed, use g_cond_clear().
Calling g_cond_init() on an already-initialised #GCond leads
to undefined behaviour. -
signal
public void signal()If threads are waiting for @cond, at least one of them is unblocked.
If no threads are waiting for @cond, this function has no effect.
It is good practice to hold the same lock as the waiting thread
while calling this function, though not required. -
wait
Atomically releases @mutex and waits until @cond is signalled.
When this function returns, @mutex is locked again and owned by the
calling thread.
When using condition variables, it is possible that a spurious wakeup
may occur (ie: g_cond_wait() returns even though g_cond_signal() was
not called). It's also possible that a stolen wakeup may occur.
This is when g_cond_signal() is called, but another thread acquires
@mutex before this thread and modifies the state of the program in
such a way that when g_cond_wait() is able to return, the expected
condition is no longer met.
For this reason, g_cond_wait() must always be used in a loop. See
the documentation for #GCond for a complete example.- Parameters:
mutex
- a #GMutex that is currently locked
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waitUntil
Waits until either @cond is signalled or @end_time has passed.
As with g_cond_wait() it is possible that a spurious or stolen wakeup
could occur. For that reason, waiting on a condition variable should
always be in a loop, based on an explicitly-checked predicate.
%TRUE is returned if the condition variable was signalled (or in the
case of a spurious wakeup). %FALSE is returned if @end_time has
passed.
The following code shows how to correctly perform a timed wait on a
condition variable (extending the example presented in the
documentation for #GCond):
<!-- language="C" --> gpointer pop_data_timed (void) { gint64 end_time; gpointer data; g_mutex_lock (&data_mutex); end_time = g_get_monotonic_time () + 5 * G_TIME_SPAN_SECOND; while (!current_data) if (!g_cond_wait_until (&data_cond, &data_mutex, end_time)) { // timeout has passed. g_mutex_unlock (&data_mutex); return NULL; } // there is data for us data = current_data; current_data = NULL; g_mutex_unlock (&data_mutex); return data; }
Notice that the end time is calculated once, before entering the
loop and reused. This is the motivation behind the use of absolute
time on this API -- if a relative time of 5 seconds were passed
directly to the call and a spurious wakeup occurred, the program would
have to start over waiting again (which would lead to a total wait
time of more than 5 seconds).- Parameters:
mutex
- a #GMutex that is currently lockedend_time
- the monotonic time to wait until- Returns:
- %TRUE on a signal, %FALSE on a timeout
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