Class Source

All Implemented Interfaces:
PointerInterface

public class Source extends Record
The `GSource` struct is an opaque data type
representing an event source.

https://docs.gtk.org/glib/struct.Source.html

  • Field Details

  • Constructor Details

    • Source

      public Source(PointerContainer pointer)
    • Source

      public Source()
    • Source

      public Source(@Nonnull SourceFuncs source_funcs, int struct_size)
      Creates a new #GSource structure. The size is specified to
      allow creating structures derived from #GSource that contain
      additional data. The size passed in must be at least
      `sizeof (GSource)`.

      The source will not initially be associated with any #GMainContext
      and must be added to one with g_source_attach() before it will be
      executed.
      Parameters:
      source_funcs - structure containing functions that implement the sources behavior.
      struct_size - size of the #GSource structure to create.
  • Method Details

    • getClassHandler

      public static ClassHandler getClassHandler()
    • getFieldCallbackData

      public Pointer getFieldCallbackData()
    • getFieldCallbackFuncs

      public SourceCallbackFuncs getFieldCallbackFuncs()
    • getFieldSourceFuncs

      public SourceFuncs getFieldSourceFuncs()
    • getFieldRefCount

      public int getFieldRefCount()
    • getFieldContext

      public MainContext getFieldContext()
    • getFieldPriority

      public int getFieldPriority()
    • getFieldFlags

      public int getFieldFlags()
    • getFieldSourceId

      public int getFieldSourceId()
    • getFieldPollFds

      public SList getFieldPollFds()
    • getFieldPrev

      public Source getFieldPrev()
    • getFieldNext

      public Source getFieldNext()
    • getFieldName

      public Str getFieldName()
    • getFieldPriv

      public ch.bailu.gtk.glib.SourcePrivate getFieldPriv()
    • addChildSource

      public void addChildSource(@Nonnull Source child_source)
      Adds @child_source to @source as a "polled" source; when @source is
      added to a #GMainContext, @child_source will be automatically added
      with the same priority, when @child_source is triggered, it will
      cause @source to dispatch (in addition to calling its own
      callback), and when @source is destroyed, it will destroy
      @child_source as well. (@source will also still be dispatched if
      its own prepare/check functions indicate that it is ready.)

      If you don't need @child_source to do anything on its own when it
      triggers, you can call g_source_set_dummy_callback() on it to set a
      callback that does nothing (except return %TRUE if appropriate).

      @source will hold a reference on @child_source while @child_source
      is attached to it.

      This API is only intended to be used by implementations of #GSource.
      Do not call this API on a #GSource that you did not create.
      Parameters:
      child_source - a second #GSource that @source should "poll"
    • addPoll

      public void addPoll(@Nonnull PollFD fd)
      Adds a file descriptor to the set of file descriptors polled for
      this source. This is usually combined with g_source_new() to add an
      event source. The event source's check function will typically test
      the @revents field in the #GPollFD struct and return %TRUE if events need
      to be processed.

      This API is only intended to be used by implementations of #GSource.
      Do not call this API on a #GSource that you did not create.

      Using this API forces the linear scanning of event sources on each
      main loop iteration. Newly-written event sources should try to use
      g_source_add_unix_fd() instead of this API.
      Parameters:
      fd - a #GPollFD structure holding information about a file descriptor to watch.
    • addUnixFd

      public Pointer addUnixFd(int fd, int events)
      Monitors @fd for the IO events in @events.

      The tag returned by this function can be used to remove or modify the
      monitoring of the fd using g_source_remove_unix_fd() or
      g_source_modify_unix_fd().

      It is not necessary to remove the fd before destroying the source; it
      will be cleaned up automatically.

      This API is only intended to be used by implementations of #GSource.
      Do not call this API on a #GSource that you did not create.

      As the name suggests, this function is not available on Windows.
      Parameters:
      fd - the fd to monitor
      events - an event mask
      Returns:
      an opaque tag
    • attach

      public int attach(@Nullable MainContext context)
      Adds a #GSource to a @context so that it will be executed within
      that context. Remove it by calling g_source_destroy().

      This function is safe to call from any thread, regardless of which thread
      the @context is running in.
      Parameters:
      context - a #GMainContext (if %NULL, the default context will be used)
      Returns:
      the ID (greater than 0) for the source within the #GMainContext.
    • destroy

      public void destroy()
      Removes a source from its #GMainContext, if any, and mark it as
      destroyed. The source cannot be subsequently added to another
      context. It is safe to call this on sources which have already been
      removed from their context.

      This does not unref the #GSource: if you still hold a reference, use
      g_source_unref() to drop it.

      This function is safe to call from any thread, regardless of which thread
      the #GMainContext is running in.

      If the source is currently attached to a #GMainContext, destroying it
      will effectively unset the callback similar to calling g_source_set_callback().
      This can mean, that the data's #GDestroyNotify gets called right away.
      Overrides:
      destroy in class Record
    • getCanRecurse

      public boolean getCanRecurse()
      Checks whether a source is allowed to be called recursively.
      see g_source_set_can_recurse().
      Returns:
      whether recursion is allowed.
    • getContext

      public MainContext getContext()
      Gets the #GMainContext with which the source is associated.

      You can call this on a source that has been destroyed, provided
      that the #GMainContext it was attached to still exists (in which
      case it will return that #GMainContext). In particular, you can
      always call this function on the source returned from
      g_main_current_source(). But calling this function on a source
      whose #GMainContext has been destroyed is an error.
      Returns:
      the #GMainContext with which the source is associated, or %NULL if the context has not yet been added to a source.
    • getId

      public int getId()
      Returns the numeric ID for a particular source. The ID of a source
      is a positive integer which is unique within a particular main loop
      context. The reverse
      mapping from ID to source is done by g_main_context_find_source_by_id().

      You can only call this function while the source is associated to a
      #GMainContext instance; calling this function before g_source_attach()
      or after g_source_destroy() yields undefined behavior. The ID returned
      is unique within the #GMainContext instance passed to g_source_attach().
      Returns:
      the ID (greater than 0) for the source
    • getName

      public Str getName()
      Gets a name for the source, used in debugging and profiling. The
      name may be #NULL if it has never been set with g_source_set_name().
      Returns:
      the name of the source
    • getPriority

      public int getPriority()
      Gets the priority of a source.
      Returns:
      the priority of the source
    • getReadyTime

      public long getReadyTime()
      Gets the "ready time" of @source, as set by
      g_source_set_ready_time().

      Any time before the current monotonic time (including 0) is an
      indication that the source will fire immediately.
      Returns:
      the monotonic ready time, -1 for "never"
    • getTime

      public long getTime()
      Gets the time to be used when checking this source. The advantage of
      calling this function over calling g_get_monotonic_time() directly is
      that when checking multiple sources, GLib can cache a single value
      instead of having to repeatedly get the system monotonic time.

      The time here is the system monotonic time, if available, or some
      other reasonable alternative otherwise. See g_get_monotonic_time().
      Returns:
      the monotonic time in microseconds
    • isDestroyed

      public boolean isDestroyed()
      Returns whether @source has been destroyed.

      This is important when you operate upon your objects
      from within idle handlers, but may have freed the object
      before the dispatch of your idle handler.
      <!-- language="C" -->
       static gboolean
       idle_callback (gpointer data)
       {
         SomeWidget *self = data;
          
         g_mutex_lock (&self->idle_id_mutex);
         // do stuff with self
         self->idle_id = 0;
         g_mutex_unlock (&self->idle_id_mutex);
          
         return G_SOURCE_REMOVE;
       }
        
       static void
       some_widget_do_stuff_later (SomeWidget *self)
       {
         g_mutex_lock (&self->idle_id_mutex);
         self->idle_id = g_idle_add (idle_callback, self);
         g_mutex_unlock (&self->idle_id_mutex);
       }
        
       static void
       some_widget_init (SomeWidget *self)
       {
         g_mutex_init (&self->idle_id_mutex);
       
         // ...
       }
       
       static void
       some_widget_finalize (GObject *object)
       {
         SomeWidget *self = SOME_WIDGET (object);
          
         if (self->idle_id)
           g_source_remove (self->idle_id);
          
         g_mutex_clear (&self->idle_id_mutex);
       
         G_OBJECT_CLASS (parent_class)->finalize (object);
       }
       


      This will fail in a multi-threaded application if the
      widget is destroyed before the idle handler fires due
      to the use after free in the callback. A solution, to
      this particular problem, is to check to if the source
      has already been destroy within the callback.
      <!-- language="C" -->
       static gboolean
       idle_callback (gpointer data)
       {
         SomeWidget *self = data;
         
         g_mutex_lock (&self->idle_id_mutex);
         if (!g_source_is_destroyed (g_main_current_source ()))
           {
             // do stuff with self
           }
         g_mutex_unlock (&self->idle_id_mutex);
         
         return FALSE;
       }
       


      Calls to this function from a thread other than the one acquired by the
      #GMainContext the #GSource is attached to are typically redundant, as the
      source could be destroyed immediately after this function returns. However,
      once a source is destroyed it cannot be un-destroyed, so this function can be
      used for opportunistic checks from any thread.
      Returns:
      %TRUE if the source has been destroyed
    • modifyUnixFd

      public void modifyUnixFd(@Nonnull Pointer tag, int new_events)
      Updates the event mask to watch for the fd identified by @tag.

      @tag is the tag returned from g_source_add_unix_fd().

      If you want to remove a fd, don't set its event mask to zero.
      Instead, call g_source_remove_unix_fd().

      This API is only intended to be used by implementations of #GSource.
      Do not call this API on a #GSource that you did not create.

      As the name suggests, this function is not available on Windows.
      Parameters:
      tag - the tag from g_source_add_unix_fd()
      new_events - the new event mask to watch
    • queryUnixFd

      public int queryUnixFd(@Nonnull Pointer tag)
      Queries the events reported for the fd corresponding to @tag on
      @source during the last poll.

      The return value of this function is only defined when the function
      is called from the check or dispatch functions for @source.

      This API is only intended to be used by implementations of #GSource.
      Do not call this API on a #GSource that you did not create.

      As the name suggests, this function is not available on Windows.
      Parameters:
      tag - the tag from g_source_add_unix_fd()
      Returns:
      the conditions reported on the fd
    • ref

      public Source ref()
      Increases the reference count on a source by one.
      Returns:
      @source
    • removeChildSource

      public void removeChildSource(@Nonnull Source child_source)
      Detaches @child_source from @source and destroys it.

      This API is only intended to be used by implementations of #GSource.
      Do not call this API on a #GSource that you did not create.
      Parameters:
      child_source - a #GSource previously passed to g_source_add_child_source().
    • removePoll

      public void removePoll(@Nonnull PollFD fd)
      Removes a file descriptor from the set of file descriptors polled for
      this source.

      This API is only intended to be used by implementations of #GSource.
      Do not call this API on a #GSource that you did not create.
      Parameters:
      fd - a #GPollFD structure previously passed to g_source_add_poll().
    • removeUnixFd

      public void removeUnixFd(@Nonnull Pointer tag)
      Reverses the effect of a previous call to g_source_add_unix_fd().

      You only need to call this if you want to remove an fd from being
      watched while keeping the same source around. In the normal case you
      will just want to destroy the source.

      This API is only intended to be used by implementations of #GSource.
      Do not call this API on a #GSource that you did not create.

      As the name suggests, this function is not available on Windows.
      Parameters:
      tag - the tag from g_source_add_unix_fd()
    • setCallback

      public void setCallback(Source.OnSourceFunc func, @Nullable Pointer data, Source.OnDestroyNotify notify)
      Sets the callback function for a source. The callback for a source is
      called from the source's dispatch function.

      The exact type of @func depends on the type of source; ie. you
      should not count on @func being called with @data as its first
      parameter. Cast @func with G_SOURCE_FUNC() to avoid warnings about
      incompatible function types.

      See [memory management of sources][mainloop-memory-management] for details
      on how to handle memory management of @data.

      Typically, you won't use this function. Instead use functions specific
      to the type of source you are using, such as g_idle_add() or g_timeout_add().

      It is safe to call this function multiple times on a source which has already
      been attached to a context. The changes will take effect for the next time
      the source is dispatched after this call returns.

      Note that g_source_destroy() for a currently attached source has the effect
      of also unsetting the callback.
      Parameters:
      func - a callback function
      data - the data to pass to callback function
      notify - a function to call when @data is no longer in use, or %NULL.
    • setCallbackIndirect

      public void setCallbackIndirect(@Nullable Pointer callback_data, @Nonnull SourceCallbackFuncs callback_funcs)
      Sets the callback function storing the data as a refcounted callback
      "object". This is used internally. Note that calling
      g_source_set_callback_indirect() assumes
      an initial reference count on @callback_data, and thus
      @callback_funcs->unref will eventually be called once more
      than @callback_funcs->ref.

      It is safe to call this function multiple times on a source which has already
      been attached to a context. The changes will take effect for the next time
      the source is dispatched after this call returns.
      Parameters:
      callback_data - pointer to callback data "object"
      callback_funcs - functions for reference counting @callback_data and getting the callback and data
    • setCanRecurse

      public void setCanRecurse(boolean can_recurse)
      Sets whether a source can be called recursively. If @can_recurse is
      %TRUE, then while the source is being dispatched then this source
      will be processed normally. Otherwise, all processing of this
      source is blocked until the dispatch function returns.
      Parameters:
      can_recurse - whether recursion is allowed for this source
    • setDisposeFunction

      public void setDisposeFunction(Source.OnSourceDisposeFunc dispose)
      Set @dispose as dispose function on @source. @dispose will be called once
      the reference count of @source reaches 0 but before any of the state of the
      source is freed, especially before the finalize function is called.

      This means that at this point @source is still a valid #GSource and it is
      allow for the reference count to increase again until @dispose returns.

      The dispose function can be used to clear any "weak" references to the
      @source in other data structures in a thread-safe way where it is possible
      for another thread to increase the reference count of @source again while
      it is being freed.

      The finalize function can not be used for this purpose as at that point
      @source is already partially freed and not valid anymore.

      This should only ever be called from #GSource implementations.
      Parameters:
      dispose - #GSourceDisposeFunc to set on the source
    • setFuncs

      public void setFuncs(@Nonnull SourceFuncs funcs)
      Sets the source functions (can be used to override
      default implementations) of an unattached source.
      Parameters:
      funcs - the new #GSourceFuncs
    • setName

      public void setName(@Nonnull Str name)
      Sets a name for the source, used in debugging and profiling.
      The name defaults to #NULL.

      The source name should describe in a human-readable way
      what the source does. For example, "X11 event queue"
      or "GTK+ repaint idle handler" or whatever it is.

      It is permitted to call this function multiple times, but is not
      recommended due to the potential performance impact. For example,
      one could change the name in the "check" function of a #GSourceFuncs
      to include details like the event type in the source name.

      Use caution if changing the name while another thread may be
      accessing it with g_source_get_name(); that function does not copy
      the value, and changing the value will free it while the other thread
      may be attempting to use it.

      Also see g_source_set_static_name().
      Parameters:
      name - debug name for the source
    • setName

      public void setName(String name)
      Sets a name for the source, used in debugging and profiling.
      The name defaults to #NULL.

      The source name should describe in a human-readable way
      what the source does. For example, "X11 event queue"
      or "GTK+ repaint idle handler" or whatever it is.

      It is permitted to call this function multiple times, but is not
      recommended due to the potential performance impact. For example,
      one could change the name in the "check" function of a #GSourceFuncs
      to include details like the event type in the source name.

      Use caution if changing the name while another thread may be
      accessing it with g_source_get_name(); that function does not copy
      the value, and changing the value will free it while the other thread
      may be attempting to use it.

      Also see g_source_set_static_name().
      Parameters:
      name - debug name for the source
    • setPriority

      public void setPriority(int priority)
      Sets the priority of a source. While the main loop is being run, a
      source will be dispatched if it is ready to be dispatched and no
      sources at a higher (numerically smaller) priority are ready to be
      dispatched.

      A child source always has the same priority as its parent. It is not
      permitted to change the priority of a source once it has been added
      as a child of another source.
      Parameters:
      priority - the new priority.
    • setReadyTime

      public void setReadyTime(long ready_time)
      Sets a #GSource to be dispatched when the given monotonic time is
      reached (or passed). If the monotonic time is in the past (as it
      always will be if @ready_time is 0) then the source will be
      dispatched immediately.

      If @ready_time is -1 then the source is never woken up on the basis
      of the passage of time.

      Dispatching the source does not reset the ready time. You should do
      so yourself, from the source dispatch function.

      Note that if you have a pair of sources where the ready time of one
      suggests that it will be delivered first but the priority for the
      other suggests that it would be delivered first, and the ready time
      for both sources is reached during the same main context iteration,
      then the order of dispatch is undefined.

      It is a no-op to call this function on a #GSource which has already been
      destroyed with g_source_destroy().

      This API is only intended to be used by implementations of #GSource.
      Do not call this API on a #GSource that you did not create.
      Parameters:
      ready_time - the monotonic time at which the source will be ready, 0 for "immediately", -1 for "never"
    • setStaticName

      public void setStaticName(@Nonnull Str name)
      A variant of g_source_set_name() that does not
      duplicate the @name, and can only be used with
      string literals.
      Parameters:
      name - debug name for the source
    • setStaticName

      public void setStaticName(String name)
      A variant of g_source_set_name() that does not
      duplicate the @name, and can only be used with
      string literals.
      Parameters:
      name - debug name for the source
    • unref

      public void unref()
      Decreases the reference count of a source by one. If the
      resulting reference count is zero the source and associated
      memory will be destroyed.
    • remove

      public static boolean remove(int tag)
      Removes the source with the given ID from the default main context. You must
      use g_source_destroy() for sources added to a non-default main context.

      The ID of a #GSource is given by g_source_get_id(), or will be
      returned by the functions g_source_attach(), g_idle_add(),
      g_idle_add_full(), g_timeout_add(), g_timeout_add_full(),
      g_child_watch_add(), g_child_watch_add_full(), g_io_add_watch(), and
      g_io_add_watch_full().

      It is a programmer error to attempt to remove a non-existent source.

      More specifically: source IDs can be reissued after a source has been
      destroyed and therefore it is never valid to use this function with a
      source ID which may have already been removed. An example is when
      scheduling an idle to run in another thread with g_idle_add(): the
      idle may already have run and been removed by the time this function
      is called on its (now invalid) source ID. This source ID may have
      been reissued, leading to the operation being performed against the
      wrong source.
      Parameters:
      tag - the ID of the source to remove.
      Returns:
      %TRUE if the source was found and removed.
    • removeByFuncsUserData

      public static boolean removeByFuncsUserData(@Nonnull SourceFuncs funcs, @Nullable Pointer user_data)
      Removes a source from the default main loop context given the
      source functions and user data. If multiple sources exist with the
      same source functions and user data, only one will be destroyed.
      Parameters:
      funcs - The @source_funcs passed to g_source_new()
      user_data - the user data for the callback
      Returns:
      %TRUE if a source was found and removed.
    • removeByUserData

      public static boolean removeByUserData(@Nullable Pointer user_data)
      Removes a source from the default main loop context given the user
      data for the callback. If multiple sources exist with the same user
      data, only one will be destroyed.
      Parameters:
      user_data - the user_data for the callback.
      Returns:
      %TRUE if a source was found and removed.
    • setNameById

      public static void setNameById(int tag, @Nonnull Str name)
      Sets the name of a source using its ID.

      This is a convenience utility to set source names from the return
      value of g_idle_add(), g_timeout_add(), etc.

      It is a programmer error to attempt to set the name of a non-existent
      source.

      More specifically: source IDs can be reissued after a source has been
      destroyed and therefore it is never valid to use this function with a
      source ID which may have already been removed. An example is when
      scheduling an idle to run in another thread with g_idle_add(): the
      idle may already have run and been removed by the time this function
      is called on its (now invalid) source ID. This source ID may have
      been reissued, leading to the operation being performed against the
      wrong source.
      Parameters:
      tag - a #GSource ID
      name - debug name for the source
    • getTypeID

      public static long getTypeID()
    • getParentTypeID

      public static long getParentTypeID()
    • getTypeSize

      public static TypeSystem.TypeSize getTypeSize()
    • getParentTypeSize

      public static TypeSystem.TypeSize getParentTypeSize()
    • getInstanceSize

      public static int getInstanceSize()