Klasse DebugController

Alle implementierten Schnittstellen:
PointerInterface

public class DebugController extends Interface
`GDebugController` is an interface to expose control of debugging features and
debug output.

It is implemented on Linux using [class@Gio.DebugControllerDBus], which
exposes a D-Bus interface to allow authenticated peers to control debug
features in this process.

Whether debug output is enabled is exposed as
[property@Gio.DebugController:debug-enabled]. This controls
[func@GLib.log_set_debug_enabled] by default. Application code may
connect to the [signal@GObject.Object::notify] signal for it
to control other parts of its debug infrastructure as necessary.

If your application or service is using the default GLib log writer function,
creating one of the built-in implementations of `GDebugController` should be
all that’s needed to dynamically enable or disable debug output.

https://docs.gtk.org/gio/iface.DebugController.html

  • Konstruktordetails

  • Methodendetails

    • getClassHandler

      public static ClassHandler getClassHandler()
    • getDebugEnabled

      public boolean getDebugEnabled()
      Get the value of #GDebugController:debug-enabled.
      Gibt zurück:
      %TRUE if debug output should be exposed, %FALSE otherwise
    • setDebugEnabled

      public void setDebugEnabled(boolean debug_enabled)
      Set the value of #GDebugController:debug-enabled.
      Parameter:
      debug_enabled - %TRUE if debug output should be exposed, %FALSE otherwise
    • getTypeID

      public static long getTypeID()
    • getParentTypeID

      public static long getParentTypeID()
    • getTypeSize

      public static TypeSystem.TypeSize getTypeSize()
    • getParentTypeSize

      public static TypeSystem.TypeSize getParentTypeSize()
    • getInstanceSize

      public static int getInstanceSize()