Package ch.bailu.gtk.adw
Schnittstelle Easing
public interface Easing
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Feldübersicht
FelderModifizierer und TypFeldBeschreibungstatic final int
Cubic bezier tweening, with control points in (0.25, 0.1) and (0.25, 1.0).static final int
Cubic bezier tweening, with control points in (0.42, 0.0) and (1.0, 1.0).static final int
Overshooting cubic tweening, with backtracking on start.static final int
Exponentially decaying parabolic (bounce) tweening,
on start.static final int
Circular tweening.static final int
Cubic tweening.static final int
Elastic tweening, with offshoot on start.static final int
Exponential tweening.static final int
Cubic bezier tweening, with control points in (0.42, 0.0) and (0.58, 1.0).static final int
Overshooting cubic tweening, with backtracking on both
ends, combining `ADW_EASE_IN_BACK` and `ADW_EASE_OUT_BACK`.static final int
Exponentially decaying parabolic (bounce) tweening,
with bounce on both ends, combining `ADW_EASE_IN_BOUNCE` and
`ADW_EASE_OUT_BOUNCE`.static final int
Circular tweening, combining `ADW_EASE_IN_CIRC` and
`ADW_EASE_OUT_CIRC`.static final int
Cubic tweening, combining `ADW_EASE_IN_CUBIC` and
`ADW_EASE_OUT_CUBIC`.static final int
Elastic tweening, with offshoot on both ends,
combining `ADW_EASE_IN_ELASTIC` and `ADW_EASE_OUT_ELASTIC`.static final int
Exponential tweening, combining `ADW_EASE_IN_EXPO` and
`ADW_EASE_OUT_EXPO`.static final int
Quadratic tweening, combining `ADW_EASE_IN_QUAD` and
`ADW_EASE_OUT_QUAD`.static final int
Quartic tweening, combining `ADW_EASE_IN_QUART` and
`ADW_EASE_OUT_QUART`.static final int
Quintic tweening, combining `ADW_EASE_IN_QUINT` and
`ADW_EASE_OUT_QUINT`.static final int
Sine wave tweening, combining `ADW_EASE_IN_SINE` and
`ADW_EASE_OUT_SINE`.static final int
Quadratic tweening.static final int
Quartic tweening.static final int
Quintic tweening.static final int
Sine wave tweening.static final int
Cubic bezier tweening, with control points in (0.0, 0.0) and (0.58, 1.0).static final int
Overshooting cubic tweening, with backtracking on end,
inverse of `ADW_EASE_IN_BACK`.static final int
Exponentially decaying parabolic (bounce) tweening,
with bounce on end, inverse of `ADW_EASE_IN_BOUNCE`.static final int
Circular tweening, inverse of `ADW_EASE_IN_CIRC`.static final int
Cubic tweening, inverse of `ADW_EASE_IN_CUBIC`.static final int
Elastic tweening, with offshoot on end, inverse of
`ADW_EASE_IN_ELASTIC`.static final int
Exponential tweening, inverse of `ADW_EASE_IN_EXPO`.static final int
Quadratic tweening, inverse of `ADW_EASE_IN_QUAD`.static final int
Quartic tweening, inverse of `ADW_EASE_IN_QUART`.static final int
Quintic tweening, inverse of `ADW_EASE_IN_QUINT`.static final int
Sine wave tweening, inverse of `ADW_EASE_IN_SINE`.static final int
Linear tweening.
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Felddetails
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LINEAR
static final int LINEARLinear tweening.- Siehe auch:
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EASE_IN_QUAD
static final int EASE_IN_QUADQuadratic tweening.- Siehe auch:
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EASE_OUT_QUAD
static final int EASE_OUT_QUADQuadratic tweening, inverse of `ADW_EASE_IN_QUAD`.- Siehe auch:
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EASE_IN_OUT_QUAD
static final int EASE_IN_OUT_QUADQuadratic tweening, combining `ADW_EASE_IN_QUAD` and
`ADW_EASE_OUT_QUAD`.- Siehe auch:
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EASE_IN_CUBIC
static final int EASE_IN_CUBICCubic tweening.- Siehe auch:
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EASE_OUT_CUBIC
static final int EASE_OUT_CUBICCubic tweening, inverse of `ADW_EASE_IN_CUBIC`.- Siehe auch:
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EASE_IN_OUT_CUBIC
static final int EASE_IN_OUT_CUBICCubic tweening, combining `ADW_EASE_IN_CUBIC` and
`ADW_EASE_OUT_CUBIC`.- Siehe auch:
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EASE_IN_QUART
static final int EASE_IN_QUARTQuartic tweening.- Siehe auch:
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EASE_OUT_QUART
static final int EASE_OUT_QUARTQuartic tweening, inverse of `ADW_EASE_IN_QUART`.- Siehe auch:
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EASE_IN_OUT_QUART
static final int EASE_IN_OUT_QUARTQuartic tweening, combining `ADW_EASE_IN_QUART` and
`ADW_EASE_OUT_QUART`.- Siehe auch:
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EASE_IN_QUINT
static final int EASE_IN_QUINTQuintic tweening.- Siehe auch:
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EASE_OUT_QUINT
static final int EASE_OUT_QUINTQuintic tweening, inverse of `ADW_EASE_IN_QUINT`.- Siehe auch:
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EASE_IN_OUT_QUINT
static final int EASE_IN_OUT_QUINTQuintic tweening, combining `ADW_EASE_IN_QUINT` and
`ADW_EASE_OUT_QUINT`.- Siehe auch:
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EASE_IN_SINE
static final int EASE_IN_SINESine wave tweening.- Siehe auch:
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EASE_OUT_SINE
static final int EASE_OUT_SINESine wave tweening, inverse of `ADW_EASE_IN_SINE`.- Siehe auch:
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EASE_IN_OUT_SINE
static final int EASE_IN_OUT_SINESine wave tweening, combining `ADW_EASE_IN_SINE` and
`ADW_EASE_OUT_SINE`.- Siehe auch:
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EASE_IN_EXPO
static final int EASE_IN_EXPOExponential tweening.- Siehe auch:
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EASE_OUT_EXPO
static final int EASE_OUT_EXPOExponential tweening, inverse of `ADW_EASE_IN_EXPO`.- Siehe auch:
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EASE_IN_OUT_EXPO
static final int EASE_IN_OUT_EXPOExponential tweening, combining `ADW_EASE_IN_EXPO` and
`ADW_EASE_OUT_EXPO`.- Siehe auch:
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EASE_IN_CIRC
static final int EASE_IN_CIRCCircular tweening.- Siehe auch:
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EASE_OUT_CIRC
static final int EASE_OUT_CIRCCircular tweening, inverse of `ADW_EASE_IN_CIRC`.- Siehe auch:
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EASE_IN_OUT_CIRC
static final int EASE_IN_OUT_CIRCCircular tweening, combining `ADW_EASE_IN_CIRC` and
`ADW_EASE_OUT_CIRC`.- Siehe auch:
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EASE_IN_ELASTIC
static final int EASE_IN_ELASTICElastic tweening, with offshoot on start.- Siehe auch:
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EASE_OUT_ELASTIC
static final int EASE_OUT_ELASTICElastic tweening, with offshoot on end, inverse of
`ADW_EASE_IN_ELASTIC`.- Siehe auch:
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EASE_IN_OUT_ELASTIC
static final int EASE_IN_OUT_ELASTICElastic tweening, with offshoot on both ends,
combining `ADW_EASE_IN_ELASTIC` and `ADW_EASE_OUT_ELASTIC`.- Siehe auch:
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EASE_IN_BACK
static final int EASE_IN_BACKOvershooting cubic tweening, with backtracking on start.- Siehe auch:
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EASE_OUT_BACK
static final int EASE_OUT_BACKOvershooting cubic tweening, with backtracking on end,
inverse of `ADW_EASE_IN_BACK`.- Siehe auch:
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EASE_IN_OUT_BACK
static final int EASE_IN_OUT_BACKOvershooting cubic tweening, with backtracking on both
ends, combining `ADW_EASE_IN_BACK` and `ADW_EASE_OUT_BACK`.- Siehe auch:
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EASE_IN_BOUNCE
static final int EASE_IN_BOUNCEExponentially decaying parabolic (bounce) tweening,
on start.- Siehe auch:
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EASE_OUT_BOUNCE
static final int EASE_OUT_BOUNCEExponentially decaying parabolic (bounce) tweening,
with bounce on end, inverse of `ADW_EASE_IN_BOUNCE`.- Siehe auch:
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EASE_IN_OUT_BOUNCE
static final int EASE_IN_OUT_BOUNCEExponentially decaying parabolic (bounce) tweening,
with bounce on both ends, combining `ADW_EASE_IN_BOUNCE` and
`ADW_EASE_OUT_BOUNCE`.- Siehe auch:
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EASE
static final int EASECubic bezier tweening, with control points in (0.25, 0.1) and (0.25, 1.0).
Increases in velocity towards the middle of the animation, slowing back down
at the end.- Siehe auch:
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EASE_IN
static final int EASE_INCubic bezier tweening, with control points in (0.42, 0.0) and (1.0, 1.0).
Starts off slowly, with the speed of the animation increasing until complete.- Siehe auch:
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EASE_OUT
static final int EASE_OUTCubic bezier tweening, with control points in (0.0, 0.0) and (0.58, 1.0).
Starts quickly, slowing down the animation until complete.- Siehe auch:
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EASE_IN_OUT
static final int EASE_IN_OUTCubic bezier tweening, with control points in (0.42, 0.0) and (0.58, 1.0).
Starts off slowly, speeds up in the middle, and then slows down again.- Siehe auch:
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