Interface EulerOrder


public interface EulerOrder
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    static final int
    Rotate in the default order; the
    default order is one of the following enumeration values
    static final int
    Defines a relative rotation along the X, Y, and X axes (Since: 1.10)
    static final int
    Defines a relative rotation along the X, Y, and Z axes (Since: 1.10)
    static final int
    Defines a relative rotation along the X, Z, and X axes (Since: 1.10)
    static final int
    Defines a relative rotation along the X, Z, and Y axes (Since: 1.10)
    static final int
    Defines a relative rotation along the Y, X, and Y axes (Since: 1.10)
    static final int
    Defines a relative rotation along the Y, X, and Z axes (Since: 1.10)
    static final int
    Defines a relative rotation along the Y, Z, and X axes (Since: 1.10)
    static final int
    Defines a relative rotation along the Y, Z, and Y axes (Since: 1.10)
    static final int
    Defines a relative rotation along the Z, X, and Y axes (Since: 1.10)
    static final int
    Defines a relative rotation along the Z, X, and Z axes (Since: 1.10)
    static final int
    Defines a relative rotation along the Z, Y, and X axes (Since: 1.10)
    static final int
    Defines a relative rotation along the Z, Y, and Z axes (Since: 1.10)
    static final int
    Defines a static rotation along the X, Y, and X axes (Since: 1.10)
    static final int
    Defines a static rotation along the X, Y, and Z axes (Since: 1.10)
    static final int
    Defines a static rotation along the X, Z, and X axes (Since: 1.10)
    static final int
    Defines a static rotation along the X, Z, and Y axes (Since: 1.10)
    static final int
    Defines a static rotation along the Y, X, and Y axes (Since: 1.10)
    static final int
    Defines a static rotation along the Y, X, and Z axes (Since: 1.10)
    static final int
    Defines a static rotation along the Y, Z, and X axes (Since: 1.10)
    static final int
    Defines a static rotation along the Y, Z, and Y axes (Since: 1.10)
    static final int
    Defines a static rotation along the Z, X, and Y axes (Since: 1.10)
    static final int
    Defines a static rotation along the Z, X, and Z axes (Since: 1.10)
    static final int
    Defines a static rotation along the Z, Y, and X axes (Since: 1.10)
    static final int
    Defines a static rotation along the Z, Y, and Z axes (Since: 1.10)
    static final int
    Rotate in the X, Y, and Z order.
    static final int
    Rotate in the X, Z, and Y order.
    static final int
    Rotate in the Y, X, and Z order.
    static final int
    Rotate in the Y, Z, and X order.
    static final int
    Rotate in the Z, X, and Y order.
    static final int
    Rotate in the Z, Y, and X order.
  • Field Details

    • DEFAULT

      static final int DEFAULT
      Rotate in the default order; the
      default order is one of the following enumeration values
      See Also:
    • XYZ

      static final int XYZ
      Rotate in the X, Y, and Z order. Deprecated in
      Graphene 1.10, it's an alias for %GRAPHENE_EULER_ORDER_SXYZ
      See Also:
    • YZX

      static final int YZX
      Rotate in the Y, Z, and X order. Deprecated in
      Graphene 1.10, it's an alias for %GRAPHENE_EULER_ORDER_SYZX
      See Also:
    • ZXY

      static final int ZXY
      Rotate in the Z, X, and Y order. Deprecated in
      Graphene 1.10, it's an alias for %GRAPHENE_EULER_ORDER_SZXY
      See Also:
    • XZY

      static final int XZY
      Rotate in the X, Z, and Y order. Deprecated in
      Graphene 1.10, it's an alias for %GRAPHENE_EULER_ORDER_SXZY
      See Also:
    • YXZ

      static final int YXZ
      Rotate in the Y, X, and Z order. Deprecated in
      Graphene 1.10, it's an alias for %GRAPHENE_EULER_ORDER_SYXZ
      See Also:
    • ZYX

      static final int ZYX
      Rotate in the Z, Y, and X order. Deprecated in
      Graphene 1.10, it's an alias for %GRAPHENE_EULER_ORDER_SZYX
      See Also:
    • SXYZ

      static final int SXYZ
      Defines a static rotation along the X, Y, and Z axes (Since: 1.10)
      See Also:
    • SXYX

      static final int SXYX
      Defines a static rotation along the X, Y, and X axes (Since: 1.10)
      See Also:
    • SXZY

      static final int SXZY
      Defines a static rotation along the X, Z, and Y axes (Since: 1.10)
      See Also:
    • SXZX

      static final int SXZX
      Defines a static rotation along the X, Z, and X axes (Since: 1.10)
      See Also:
    • SYZX

      static final int SYZX
      Defines a static rotation along the Y, Z, and X axes (Since: 1.10)
      See Also:
    • SYZY

      static final int SYZY
      Defines a static rotation along the Y, Z, and Y axes (Since: 1.10)
      See Also:
    • SYXZ

      static final int SYXZ
      Defines a static rotation along the Y, X, and Z axes (Since: 1.10)
      See Also:
    • SYXY

      static final int SYXY
      Defines a static rotation along the Y, X, and Y axes (Since: 1.10)
      See Also:
    • SZXY

      static final int SZXY
      Defines a static rotation along the Z, X, and Y axes (Since: 1.10)
      See Also:
    • SZXZ

      static final int SZXZ
      Defines a static rotation along the Z, X, and Z axes (Since: 1.10)
      See Also:
    • SZYX

      static final int SZYX
      Defines a static rotation along the Z, Y, and X axes (Since: 1.10)
      See Also:
    • SZYZ

      static final int SZYZ
      Defines a static rotation along the Z, Y, and Z axes (Since: 1.10)
      See Also:
    • RZYX

      static final int RZYX
      Defines a relative rotation along the Z, Y, and X axes (Since: 1.10)
      See Also:
    • RXYX

      static final int RXYX
      Defines a relative rotation along the X, Y, and X axes (Since: 1.10)
      See Also:
    • RYZX

      static final int RYZX
      Defines a relative rotation along the Y, Z, and X axes (Since: 1.10)
      See Also:
    • RXZX

      static final int RXZX
      Defines a relative rotation along the X, Z, and X axes (Since: 1.10)
      See Also:
    • RXZY

      static final int RXZY
      Defines a relative rotation along the X, Z, and Y axes (Since: 1.10)
      See Also:
    • RYZY

      static final int RYZY
      Defines a relative rotation along the Y, Z, and Y axes (Since: 1.10)
      See Also:
    • RZXY

      static final int RZXY
      Defines a relative rotation along the Z, X, and Y axes (Since: 1.10)
      See Also:
    • RYXY

      static final int RYXY
      Defines a relative rotation along the Y, X, and Y axes (Since: 1.10)
      See Also:
    • RYXZ

      static final int RYXZ
      Defines a relative rotation along the Y, X, and Z axes (Since: 1.10)
      See Also:
    • RZXZ

      static final int RZXZ
      Defines a relative rotation along the Z, X, and Z axes (Since: 1.10)
      See Also:
    • RXYZ

      static final int RXYZ
      Defines a relative rotation along the X, Y, and Z axes (Since: 1.10)
      See Also:
    • RZYZ

      static final int RZYZ
      Defines a relative rotation along the Z, Y, and Z axes (Since: 1.10)
      See Also: