Package ch.bailu.gtk.gio
Interface SimpleAction.OnChangeState
- Enclosing class:
- SimpleAction
- Functional Interface:
- This is a functional interface and can therefore be used as the assignment target for a lambda expression or method reference.
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Method Summary
Modifier and TypeMethodDescriptionvoid
onChangeState
(Variant value) Indicates that the action just received a request to change its
state.
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Method Details
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onChangeState
Indicates that the action just received a request to change its
state.
@value will always be of the correct state type, i.e. the type of the
initial state passed to g_simple_action_new_stateful(). If an incorrect
type is given when requesting to change the state, this signal is not
emitted.
If no handler is connected to this signal then the default
behaviour is to call g_simple_action_set_state() to set the state
to the requested value. If you connect a signal handler then no
default action is taken. If the state should change then you must
call g_simple_action_set_state() from the handler.
An example of a 'change-state' handler:<!-- language="C" --> static void change_volume_state (GSimpleAction *action, GVariant *value, gpointer user_data) { gint requested; requested = g_variant_get_int32 (value); // Volume only goes from 0 to 10 if (0 <= requested && requested <= 10) g_simple_action_set_state (action, value); }
The handler need not set the state to the requested value.
It could set it to any value at all, or take some other action.- Parameters:
value
- the requested value for the state
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