Class CellRendererSpinner

All Implemented Interfaces:
PointerInterface

public class CellRendererSpinner extends CellRenderer
Renders a spinning animation in a cell

`GtkCellRendererSpinner` renders a spinning animation in a cell, very
similar to `GtkSpinner`. It can often be used as an alternative
to a `GtkCellRendererProgress` for displaying indefinite activity,
instead of actual progress.

To start the animation in a cell, set the `GtkCellRendererSpinner:active`
property to %TRUE and increment the `GtkCellRendererSpinner:pulse` property
at regular intervals. The usual way to set the cell renderer properties
for each cell is to bind them to columns in your tree model using e.g.
gtk_tree_view_column_add_attribute().

https://docs.gtk.org/gtk4/class.CellRendererSpinner.html

  • Constructor Details

    • CellRendererSpinner

      public CellRendererSpinner(PointerContainer pointer)
    • CellRendererSpinner

      public CellRendererSpinner()
      Returns a new cell renderer which will show a spinner to indicate
      activity.
  • Method Details

    • getClassHandler

      public static ClassHandler getClassHandler()
    • getTypeID

      public static long getTypeID()
    • getParentTypeID

      public static long getParentTypeID()
    • getTypeSize

      public static TypeSystem.TypeSize getTypeSize()
    • getParentTypeSize

      public static TypeSystem.TypeSize getParentTypeSize()
    • getInstanceSize

      public static int getInstanceSize()