Package ch.bailu.gtk.graphene
Interface GrapheneConstants
public interface GrapheneConstants
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Field Summary
Modifier and TypeFieldDescriptionstatic final double
static final double
static final int
Evaluates to the number of components of a #graphene_vec2_t.static final int
Evaluates to the number of components of a #graphene_vec3_t.static final int
Evaluates to the number of components of a #graphene_vec4_t.
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Field Details
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PI
static final double PI- See Also:
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PI_2
static final double PI_2- See Also:
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VEC2_LEN
static final int VEC2_LENEvaluates to the number of components of a #graphene_vec2_t.
This symbol is useful when declaring a C array of floating
point values to be used with graphene_vec2_init_from_float() and
graphene_vec2_to_float(), e.g.
float v[GRAPHENE_VEC2_LEN]; // vec is defined elsewhere graphene_vec2_to_float (&vec, v); for (int i = 0; i < GRAPHENE_VEC2_LEN; i++) fprintf (stdout, "component %d: %g\n", i, v[i]);
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VEC3_LEN
static final int VEC3_LENEvaluates to the number of components of a #graphene_vec3_t.
This symbol is useful when declaring a C array of floating
point values to be used with graphene_vec3_init_from_float() and
graphene_vec3_to_float(), e.g.
float v[GRAPHENE_VEC3_LEN]; // vec is defined elsewhere graphene_vec3_to_float (&vec, v); for (int i = 0; i < GRAPHENE_VEC2_LEN; i++) fprintf (stdout, "component %d: %g\n", i, v[i]);
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VEC4_LEN
static final int VEC4_LENEvaluates to the number of components of a #graphene_vec4_t.
This symbol is useful when declaring a C array of floating
point values to be used with graphene_vec4_init_from_float() and
graphene_vec4_to_float(), e.g.
float v[GRAPHENE_VEC4_LEN]; // vec is defined elsewhere graphene_vec4_to_float (&vec, v); for (int i = 0; i < GRAPHENE_VEC4_LEN; i++) fprintf (stdout, "component %d: %g\n", i, v[i]);
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