Package ch.bailu.gtk.gio
Class Action
java.lang.Object
ch.bailu.gtk.type.Type
ch.bailu.gtk.type.Pointer
ch.bailu.gtk.gobject.Object
ch.bailu.gtk.type.Interface
ch.bailu.gtk.gio.Action
- All Implemented Interfaces:
PointerInterface
#GAction represents a single named action.
The main interface to an action is that it can be activated with
g_action_activate(). This results in the 'activate' signal being
emitted. An activation has a #GVariant parameter (which may be
%NULL). The correct type for the parameter is determined by a static
parameter type (which is given at construction time).
An action may optionally have a state, in which case the state may be
set with g_action_change_state(). This call takes a #GVariant. The
correct type for the state is determined by a static state type
(which is given at construction time).
The state may have a hint associated with it, specifying its valid
range.
#GAction is merely the interface to the concept of an action, as
described above. Various implementations of actions exist, including
#GSimpleAction.
In all cases, the implementing class is responsible for storing the
name of the action, the parameter type, the enabled state, the
optional state type and the state and emitting the appropriate
signals when these change. The implementor is responsible for filtering
calls to g_action_activate() and g_action_change_state() for type
safety and for the state being enabled.
Probably the only useful thing to do with a #GAction is to put it
inside of a #GSimpleActionGroup.
The main interface to an action is that it can be activated with
g_action_activate(). This results in the 'activate' signal being
emitted. An activation has a #GVariant parameter (which may be
%NULL). The correct type for the parameter is determined by a static
parameter type (which is given at construction time).
An action may optionally have a state, in which case the state may be
set with g_action_change_state(). This call takes a #GVariant. The
correct type for the state is determined by a static state type
(which is given at construction time).
The state may have a hint associated with it, specifying its valid
range.
#GAction is merely the interface to the concept of an action, as
described above. Various implementations of actions exist, including
#GSimpleAction.
In all cases, the implementing class is responsible for storing the
name of the action, the parameter type, the enabled state, the
optional state type and the state and emitting the appropriate
signals when these change. The implementor is responsible for filtering
calls to g_action_activate() and g_action_change_state() for type
safety and for the state being enabled.
Probably the only useful thing to do with a #GAction is to put it
inside of a #GSimpleActionGroup.
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Nested Class Summary
Nested classes/interfaces inherited from class ch.bailu.gtk.gobject.Object
Object.OnBindingTransformFunc, Object.OnDestroyNotify, Object.OnDuplicateFunc, Object.OnNotify, Object.OnToggleNotify, Object.OnWeakNotify
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Field Summary
Fields inherited from class ch.bailu.gtk.gobject.Object
SIGNAL_ON_NOTIFY
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
Activates the action.void
changeState
(Variant value) Request for the state of @action to be changed to @value.static ClassHandler
boolean
Checks if @action is currently enabled.static int
getName()
Queries the name of @action.Queries the type of the parameter that must be given when activating
@action.static long
static TypeSystem.TypeSize
getState()
Queries the current state of @action.Requests a hint about the valid range of values for the state of
@action.Queries the type of the state of @action.static long
static TypeSystem.TypeSize
static boolean
nameIsValid
(Str action_name) Checks if @action_name is valid.static Str
printDetailedName
(Str action_name, Variant target_value) Formats a detailed action name from @action_name and @target_value.Methods inherited from class ch.bailu.gtk.gobject.Object
addToggleRef, bindProperty, bindProperty, bindPropertyFull, bindPropertyFull, bindPropertyWithClosures, bindPropertyWithClosures, compatControl, connect, connect, disconnect, disconnect, dupData, dupData, dupQdata, forceFloating, freezeNotify, get, get, getData, getData, getProperty, getProperty, getQdata, interfaceFindProperty, interfaceInstallProperty, isFloating, notify, notify, notifyByPspec, onNotify, ref, refSink, removeToggleRef, replaceData, replaceData, replaceQdata, runDispose, set, set, setData, setData, setDataFull, setDataFull, setProperty, setProperty, setQdata, setQdataFull, stealData, stealData, stealQdata, takeRef, thawNotify, unref, watchClosure, weakRef, weakUnref
Methods inherited from class ch.bailu.gtk.type.Pointer
asCPointer, cast, connectSignal, disconnectSignals, disconnectSignals, equals, hashCode, throwIfNull, throwNullPointerException, toString, unregisterCallbacks, unregisterCallbacks
Methods inherited from class ch.bailu.gtk.type.Type
asCPointer, asCPointer, asCPointerNotNull, asJnaPointer, asJnaPointer, asPointer, asPointer, cast, cast, throwIfNull
Methods inherited from class java.lang.Object
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
Methods inherited from interface ch.bailu.gtk.type.PointerInterface
asCPointerNotNull, asJnaPointer, asPointer, isNotNull, isNull
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Constructor Details
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Action
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Method Details
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getClassHandler
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activate
Activates the action.
@parameter must be the correct type of parameter for the action (ie:
the parameter type given at construction time). If the parameter
type was %NULL then @parameter must also be %NULL.
If the @parameter GVariant is floating, it is consumed.- Parameters:
parameter
- the parameter to the activation
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changeState
Request for the state of @action to be changed to @value.
The action must be stateful and @value must be of the correct type.
See g_action_get_state_type().
This call merely requests a change. The action may refuse to change
its state or may change its state to something other than @value.
See g_action_get_state_hint().
If the @value GVariant is floating, it is consumed.- Parameters:
value
- the new state
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getEnabled
public boolean getEnabled()Checks if @action is currently enabled.
An action must be enabled in order to be activated or in order to
have its state changed from outside callers.- Returns:
- whether the action is enabled
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getName
Queries the name of @action.- Returns:
- the name of the action
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getParameterType
Queries the type of the parameter that must be given when activating
@action.
When activating the action using g_action_activate(), the #GVariant
given to that function must be of the type returned by this function.
In the case that this function returns %NULL, you must not give any
#GVariant, but %NULL instead.- Returns:
- the parameter type
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getState
Queries the current state of @action.
If the action is not stateful then %NULL will be returned. If the
action is stateful then the type of the return value is the type
given by g_action_get_state_type().
The return value (if non-%NULL) should be freed with
g_variant_unref() when it is no longer required.- Returns:
- the current state of the action
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getStateHint
Requests a hint about the valid range of values for the state of
@action.
If %NULL is returned it either means that the action is not stateful
or that there is no hint about the valid range of values for the
state of the action.
If a #GVariant array is returned then each item in the array is a
possible value for the state. If a #GVariant pair (ie: two-tuple) is
returned then the tuple specifies the inclusive lower and upper bound
of valid values for the state.
In any case, the information is merely a hint. It may be possible to
have a state value outside of the hinted range and setting a value
within the range may fail.
The return value (if non-%NULL) should be freed with
g_variant_unref() when it is no longer required.- Returns:
- the state range hint
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getStateType
Queries the type of the state of @action.
If the action is stateful (e.g. created with
g_simple_action_new_stateful()) then this function returns the
#GVariantType of the state. This is the type of the initial value
given as the state. All calls to g_action_change_state() must give a
#GVariant of this type and g_action_get_state() will return a
#GVariant of the same type.
If the action is not stateful (e.g. created with g_simple_action_new())
then this function will return %NULL. In that case, g_action_get_state()
will return %NULL and you must not call g_action_change_state().- Returns:
- the state type, if the action is stateful
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nameIsValid
Checks if @action_name is valid.
@action_name is valid if it consists only of alphanumeric characters,
plus '-' and '.'. The empty string is not a valid action name.
It is an error to call this function with a non-utf8 @action_name.
@action_name must not be %NULL.- Parameters:
action_name
- a potential action name- Returns:
- %TRUE if @action_name is valid
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printDetailedName
Formats a detailed action name from @action_name and @target_value.
It is an error to call this function with an invalid action name.
This function is the opposite of g_action_parse_detailed_name().
It will produce a string that can be parsed back to the @action_name
and @target_value by that function.
See that function for the types of strings that will be printed by
this function.- Parameters:
action_name
- a valid action nametarget_value
- a #GVariant target value, or %NULL- Returns:
- a detailed format string
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getTypeID
public static long getTypeID() -
getParentTypeID
public static long getParentTypeID() -
getTypeSize
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getParentTypeSize
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getInstanceSize
public static int getInstanceSize()
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